Unit: Nuclear Coffin
by Vuldacon October 23, 2013

Programs Used: 
Poser 6, Jasc Paint Shop Pro 9, Pedit palette editor, 
Steph's Storyboard Creator and Moenirs Flicster.

Included Files:
NuclearCoffinDefault Flc
NuclearCoffinFidget Flc 
NuclearCoffinDeath Flc 
NuclearCoffinAirdrop Flc
Sounds: NuclearCoffinFidget.wav, NuclearCoffinAirdrop.wav, NuclearCoffinDeath.wav
Adjusted .ini files
Large and Small Civilopedia images and units_32.pcx files
for each Unit.

This is an immobile Unit that only uses the SE direction.

No CIV Specific Colors were used for this unit because it is
a special type unit that does not require CIV colores 
to know who the unit belongs to in the game.

...This Unit can be used as Place Holder Unit for Units that Upgrade 
or it can be used in part in many ways. An example is to use the Airdrop 
animation to Airdrop a Horror Unit. After the Flc plays, the Unit will Replace
The Coffin and be in its default position. IF various parts of the animations are 
not desired they can be removed from the animations to make what you want.
The Coffin has a "SCI-FI" Death type Glow effect, ending with Fire. 

Credits: 
Firaxis for the Civ III Game, Moenir for Flicster, Steph for his   
Storyboard Builder (SBB) and Bertram Simon for Pedit palette editor.

Enjoy...

Cheers,
Vuldacon
